You could hack into Abstergo or even Assassin databases to uncover their secrets, depending on which side you fight for solve the murder of an Assassin through a small, open world mission by finding evidence in-game that you examine on your computer, and so forth. However, I think significant ARG missions in the next installments would prove beneficial in investing players into the modern narrative. I’ve always wanted this to be expanded and improved on so we can find out more about the characters and events that have happened in the present, and Assassin’s Creed II was a step in the right direction (with titles like Revelations botching it). From the beginning of the series to Assassin’s Creed: Unity, we’ve had minor glimpses and gameplay sections involving the modern world outside the Animus, and most attempts to explore this area have often proved to serve as tedious intervals from the exciting stories we take a part of in the past. In the modern setting of the Templars versus the Assassins, technology plays a significant role in the war against the two factions. That’s why I’ve compiled a list of game franchises that should have their own unique “Paper Trail” and why they would be worth your time. In other words, I think Paper Trail was an innovative gamble that pulled off well for Sucker Punch, and it has had me thinking that developers should take notes. After all, Second Son is an action-adventure game, so I didn’t expect to go on a puzzle solving, detective-like alternate reality game. I’ve never seen anything like it for any PlayStation title to this extent and was left thoroughly impressed by its unique nature. It seemed uncanny to be accessing the exceptionally convincing work the developer did here because I felt like I was tapping into and affecting the world of inFAMOUS the immersion provided here is actually stronger than playing the game itself. You solve clever puzzles, analyze evidence that Delsin acquires in-game for codes and web addresses, watch videos, and explore a host of seemingly real websites that range from a political candidate’s platform against bioterrorists to the DUP’s secure intranet. What’s fascinating though is that you explore the vast majority of this content on the Paper Trail website, which acts as a hub of sorts for web pages that are brought online as you progress through the DLC. Shocking twists about certain characters and the DUP are slowly revealed, you eventually unlock several neat items for Delsin, and more. In each mission, she leads you to crime scenes and secluded areas with evidence aplenty that help you uncover the corrupt lives of people who are fighting against Conduits. Yes, her abilities appear silly at first, but you begin to realize there’s something quite dark and formidable about her. The real experience starts with Delsin and a mysterious girl wearing a white rabbit mask, who always gets away from you with her paper-based powers. Although I played along with this fake test, the items I received and website I went to felt strangely convincing and grounded in reality, like I was directly interacting with the game world and really finding out if I could be a Conduit. Unfortunately, I don’t actually have superpowers, but I nevertheless tested positive for the power of “pressurized water” and moved on to the actual in-game missions. I elected to have these delivered to my address, which would help me discover if I’m a Conduit or not by taking a bizarre yet entertaining test. However, I believe the free Paper Trail missions remain just as compelling and one of the most interesting aspects of the game.īefore I even started playing the DLC, I was surprised when I signed up for the Paper Trail website and received an actual packet in the mail that contained Rorschach pictures, scented cards, and other materials from BioFrame Diagnostics and the Conduit Rights League. It’s easy to understand why First Light is a fairly big success, and I believe it deserves this recognition as a solid piece of content that fleshes out one of the more interesting characters in inFAMOUS: Second Son with a pretty entertaining story. The latter is a standalone game that explores the past of Delsin Rowe’s Conduit friend “Fetch,” and you’re able to wield her advanced neon powers, discover how she ended up in and escaped from the DUP’s Curdun Cay prison, explore new and familiar locales, and participate in unique battle arenas where you take on digitized DUP agents. InFAMOUS Second Son’s Paper Trail downloadable content didn’t exactly receive the same amount of publicity or hype that First Light has gotten. Anyway, hope you enjoy this article! I particularly loved working on it. So, just in case if you see anything that seems “out of date” in my writing, you know why now. This was something I meant to publish months ago, but never did for a couple of reasons.
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